Jin looks out at a towering sea stack from a grassy shore

Projects03 of 06

Ghost of Tsushima Director's Cut: Iki Island

The Iki Island expansion, a new island of open-world encounters for the Director's Cut.

Role
Content Designer
Studio
Sucker Punch Productions
Year
2021
Platforms
PlayStation 5, PlayStation 4, PC

Ghost of Tsushima Director’s Cut launched on August 20, 2021 for PlayStation 5 and PlayStation 4. A Windows version, ported by Nixxes Software, followed on May 16, 2024. Its headline addition is the Iki Island expansion. In this new region, Jin Sakai faces a Mongol tribe led by a shaman known as the Eagle, and the visions she inflicts on him force him to confront his past. Iki brings its own story, side quests and activities, including archery challenges and animal sanctuaries. On PS5 the Director’s Cut also adds DualSense haptics and Japanese lip sync.

My role

I created many of the open-world encounters and experiences on Iki Island.

TODO: List the encounters and experiences you built, and what you owned on each (concept, layout, scripting, combat, tuning). Mention who you worked with and anything distinctive about designing for Iki compared with the base game.

Challenges

TODO: A design problem you solved on Iki Island.

Results

TODO: Add any results you’d like to highlight.

Video

Trailer

Praise