
Projects03 of 06
Ghost of Tsushima Director's Cut: Iki Island
The Iki Island expansion, a new island of open-world encounters for the Director's Cut.
- Role
- Content Designer
- Studio
- Sucker Punch Productions
- Year
- 2021
- Platforms
- PlayStation 5, PlayStation 4, PC
Ghost of Tsushima Director’s Cut launched on August 20, 2021 for PlayStation 5 and PlayStation 4. A Windows version, ported by Nixxes Software, followed on May 16, 2024. Its headline addition is the Iki Island expansion. In this new region, Jin Sakai faces a Mongol tribe led by a shaman known as the Eagle, and the visions she inflicts on him force him to confront his past. Iki brings its own story, side quests and activities, including archery challenges and animal sanctuaries. On PS5 the Director’s Cut also adds DualSense haptics and Japanese lip sync.
My role
I created many of the open-world encounters and experiences on Iki Island.
TODO: List the encounters and experiences you built, and what you owned on each (concept, layout, scripting, combat, tuning). Mention who you worked with and anything distinctive about designing for Iki compared with the base game.
Challenges
TODO: A design problem you solved on Iki Island.
Results
TODO: Add any results you’d like to highlight.
Praise
Beyond bullet point feature lists, Iki Island is also a wonderfully designed playspace.
Side missions to help the inhabitants of the island are thoughtfully written and varied in their objectives.
A fantastic range of story missions and side quests make for a memorable offshore excursion…
Gallery
Screens
05 images
A forest in full purple bloom. A moonlit shoreline. Morning light through a misty grove. Crossing a rope bridge through flowering trees. An archer silhouetted against the setting sun.
