A samurai overlooks smoke rising beyond golden trees

Projects04 of 06

Ghost of Tsushima

Sucker Punch's open-world samurai epic, set during the 1274 Mongol invasion of Tsushima.

Role
Content Designer
Studio
Sucker Punch Productions
Year
2020
Platforms
PlayStation 4

My pitch

The horse's death

In Honor and Ash, Jin breaks out of prison and his horse dies in the escape. Pitching the horse's death was my idea.

Read my role

Ghost of Tsushima is an open-world action-adventure game from Sucker Punch Productions, released on PlayStation 4 on July 17, 2020. It’s set during the first Mongol invasion of Japan in 1274. Players follow Jin Sakai, a samurai who survives the invasion of Tsushima and gradually sets aside his code of honor to become “the Ghost” and drive the invaders from his home.

My role

Pitching the horse’s death

In Honor and Ash, Jin breaks out of prison and his horse dies in the escape. Pitching the horse’s death was my idea.

Golden Path missions

  • Honor and Ash: the prison break where your horse dies.
  • The Broken Blacksmith: the mission where you rescue Taka.

Side quests and open world

  • Sensei Ishikawa’s tales: I handled the back half of the Ishikawa quest chain.
  • Open-world content: I built a lot of the game’s open-world content, including bronze missions, the smaller, more digestible missions.

Challenges

TODO: A hard design problem from one of your missions and how you solved it.

Results

TODO: Add any results you’d like to highlight.

Video

Trailer

Praise